May 06, 2008, 08:58 PM // 20:58
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#21
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Ascalonian Squire
Join Date: May 2008
Location: Underworld.
Guild: Eternal Wingz [FLY]
Profession: Mo/
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Great job on the guide, seems like a challenge. Time to go make an ele =O
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May 06, 2008, 09:00 PM // 21:00
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#22
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Frost Gate Guardian
Join Date: Apr 2008
Guild: Twice Dawns The Day[WoT]
Profession: Mo/
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Yes its an insc. storm bow with a 20% enchant mod
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May 06, 2008, 09:02 PM // 21:02
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#23
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Academy Page
Join Date: Jul 2006
Guild: The Favored
Profession: W/
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Quote:
Originally Posted by Th Fooster
Yes its an insc. storm bow with a 20% enchant mod
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Yeah, I pretty much assumed you had the 20% enchant going on.
Oh well. gg.
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May 06, 2008, 09:26 PM // 21:26
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#24
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Frost Gate Guardian
Join Date: Apr 2008
Guild: Twice Dawns The Day[WoT]
Profession: Mo/
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the inscription is damage+15 in stance q 9 and im hoping to find a friey bowstring for it
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May 07, 2008, 05:11 AM // 05:11
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#25
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Ascalonian Squire
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First let me say very well written and thought out guide.
Just one question tho, why would you use blessed insignias over geomancer? The geo insignia gives +20 total armor vs earth, and since your always under stone striker this should be an effective +20 armor per piece. Blessed, on the other hand, is a flat +10 per piece. Shouldn't geomancer insignias work at least just as well as blessed, or am i missing something?
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May 07, 2008, 05:55 AM // 05:55
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#26
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Frost Gate Guardian
Join Date: Apr 2008
Guild: Twice Dawns The Day[WoT]
Profession: Mo/
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good question i was wondering when someone was gona ask me that!
the reason is this.... blessed insigs make that armour set more versitile for other builds.thats it. therefore in other maps i dont need to ensure taking any particular type of damage. instead use the coresponding shield for that area. If you are intening to have an armour set dedicated exclusively fore terra tank then by all means.. get geomancer insigs head to toe!
However.. blessed insigs are adequate for the task of uw terra tank, so i didnt bother going full geomancer. its for versitility more than anything else
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May 14, 2008, 07:10 AM // 07:10
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#27
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Academy Page
Join Date: Jan 2006
Location: Endor
Profession: R/Mo
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man this is incredible, thanks for the build and all the help in game =D
I strongly suggest this build to anyone wanting to farm ectoplasm
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May 14, 2008, 08:19 AM // 08:19
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#28
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Wilds Pathfinder
Join Date: Jun 2006
Location: UK
Guild: The Perfect Duos [DnB]
Profession: E/A
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Can you share how you manage to get to plains in HM with heroes? :P did you use them to clear the way up to the first ob behemoths?
I dare not try with HM aatxe ^^
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May 17, 2008, 06:14 PM // 18:14
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#29
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Academy Page
Join Date: Oct 2007
Guild: Luck
Profession: Mo/
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Quote:
Originally Posted by Th Fooster
*UPDATE* here is a video showing what I mean about "borrowing agro"
in this vid I deliberatley make a few mistakes and show what to do to deal with it. I take my time moving slow and methodical. get it right before you get it fast. i normaly go almost double this speed only because i know the area so well.
http://www.veoh.com/videos/v10881250...10146&rank= 1
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Quote:
Originally Posted by Th Fooster
here is a video demonstration of the bone pits wtih highlights form the four horsemen quest at the end.
Once again i only go half the speed i normaly go in order to demonstrate how to cucesssfuly clear the area. The tricks for speed come from practice and mastering this technique first.
http://www.megavideo.com/?v=PLEM1W7E
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Quote:
Originally Posted by Th Fooster
Here is my longest vid. i recorded an entire run with a pug group.In it you will see:
The run up the mountain to avoid all the Charged Blackness,
An entire walk through the spawning pools demonstrating how to kill both WITH and WITHOUT the ward of stability.
Take special note how i pull the queen out of her wards before killing.
http://www.veoh.com/videos/v10677615jfx8SD5M
*NOTE*you will need to watch this in Veoh TV to see it in its entirety and get to the good stuff!
otherwise you will only see a 5 minute preview. click in the corner of the screen and then select watch in veoh tv.
if you dont already have it, it will take you to the download page and you can download it frim there. there is no spyware and crap in this plug in, exept one little trackng cookie. i have used this player for a long time now and it is safe to use.
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Thanks for the update with the videos! I've done this dozens of times, and watching them once has already allowed me to pick up on a few things that can improve my time. Thanks!
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May 17, 2008, 07:26 PM // 19:26
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#30
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Frost Gate Guardian
Join Date: Dec 2006
Profession: A/
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nice vids, exactly what i needed. thanks.
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May 18, 2008, 09:58 AM // 09:58
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#31
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Furnace Stoker
Join Date: Sep 2007
Location: Poznań, UTC+1
Guild: We Are From Poland [Pol]
Profession: N/A
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Beautiful job, Foos I can finally start teaching (your student has become a master.lol) my guild mates how to terra better (without patronizing 'em ofc). The guide has definitely got his crown jewels in form of these movies (hope ppl won't only watch 'em without reading the descriptions).
Thnx again
Quote:
Originally Posted by Phane
... I dare not try with HM aatxe ^^
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[Protective Spirit], [Spiteful Spirit], [Enfeebling Blood], [Life Barrier], [Aura of Stability] is what I basically (amongst other skills) used when making tests on my terra with heroes.
Last edited by Mordiego; May 18, 2008 at 10:01 AM // 10:01..
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May 20, 2008, 06:23 PM // 18:23
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#32
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Wilds Pathfinder
Join Date: Jul 2005
Profession: Me/
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Yet another spammer have found their way here.
WTB: Anti-Spammer Oxi Action
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May 21, 2008, 08:45 PM // 20:45
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#33
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Unbanned
Join Date: Jan 2008
Guild: Trinity of the Ascended [ToA] -- IGN: Swirly
Profession: Mo/
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nice vids fooster, but how do you deal with a bad behemoth spawn in the mountains if you're on your way to the plains? do you have to just wait for the rest of the group?
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May 22, 2008, 12:18 AM // 00:18
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#34
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Frost Gate Guardian
Join Date: Apr 2008
Guild: Twice Dawns The Day[WoT]
Profession: Mo/
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ok thats tricky.. and it depends on where the bad spawn is..
if its right at the base of the moutnain.. i call the main group to clear it since they are close by.
if not... then not. and you can kill the behemoths.. slowly.. with sliver and equip a staff and use the same principle you do with coldfires with teh sweetsopt trick, but in general i ususaly try to sneak throgh and end up dead, and there goes a record breaking time. i get a res by te team and still complete about 2-3 minutes late.
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May 30, 2008, 08:48 AM // 08:48
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#35
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Lion's Arch Merchant
Join Date: Mar 2006
Location: Portugal & Greece
Profession: W/
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Fantastic thread
Thanks a lot.
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May 31, 2008, 01:26 PM // 13:26
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#36
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Forge Runner
Join Date: Jan 2007
Location: Belgium
Guild: Legion Of Sacred Light [LSL]
Profession: Mo/
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Is there a way to actually use it as a full solo build to solo chaos planes and the ice wastes? So a way to get by the traps to go to chaos planes, and first of all, is it possible to solo the aatxes and graspings at the starting point?
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Jun 01, 2008, 02:23 AM // 02:23
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#37
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Unbanned
Join Date: Jan 2008
Guild: Trinity of the Ascended [ToA] -- IGN: Swirly
Profession: Mo/
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Quote:
Originally Posted by FrAnt1c²
Is there a way to actually use it as a full solo build to solo chaos planes and the ice wastes? So a way to get by the traps to go to chaos planes, and first of all, is it possible to solo the aatxes and graspings at the starting point?
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no to all these questions. but you can take heroes and kill the graspings at the start. you still probably won't be able to kill the aatxes, unless you come up with really good builds for your heroes. killing them isn't really worth it anyway if you take heroes because they eat some of the drops. use a speed boost instead of arcane echo, ether nightmare, or ward of stability, depending on which version you're using. or you can use cupcakes for the run so you don't have to stop and activate your speed boost on the way.
for help with the run and a few good hero builds to get out of the chamber, and a build to do the whole run solo, you can peruse this thread.
http://www.guildwarsguru.com/forum/s...php?t=10260621
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Jun 01, 2008, 08:00 AM // 08:00
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#38
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Forge Runner
Join Date: Jan 2007
Location: Belgium
Guild: Legion Of Sacred Light [LSL]
Profession: Mo/
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Quote:
Originally Posted by joshuarodger
no to all these questions. but you can take heroes and kill the graspings at the start. you still probably won't be able to kill the aatxes, unless you come up with really good builds for your heroes. killing them isn't really worth it anyway if you take heroes because they eat some of the drops. use a speed boost instead of arcane echo, ether nightmare, or ward of stability, depending on which version you're using. or you can use cupcakes for the run so you don't have to stop and activate your speed boost on the way.
for help with the run and a few good hero builds to get out of the chamber, and a build to do the whole run solo, you can peruse this thread.
http://www.guildwarsguru.com/forum/s...php?t=10260621
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Thanks for the tip
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Jun 02, 2008, 07:38 PM // 19:38
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#39
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Krytan Explorer
Join Date: Sep 2006
Guild: Lady Ainowa
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i like both ele and assassin for playing in uw ,but im starting to enjoy more and more assassin after the shadow form buff ,just because obsidian flesh has that annoying speed debuff,wish they would remove it for pve since now pvp/pve updates are separate
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Jun 03, 2008, 07:29 AM // 07:29
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#40
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Forge Runner
Join Date: Jan 2007
Location: Belgium
Guild: Legion Of Sacred Light [LSL]
Profession: Mo/
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Quote:
Originally Posted by joshuarodger
no to all these questions. but you can take heroes and kill the graspings at the start. you still probably won't be able to kill the aatxes, unless you come up with really good builds for your heroes. killing them isn't really worth it anyway if you take heroes because they eat some of the drops. use a speed boost instead of arcane echo, ether nightmare, or ward of stability, depending on which version you're using. or you can use cupcakes for the run so you don't have to stop and activate your speed boost on the way.
for help with the run and a few good hero builds to get out of the chamber, and a build to do the whole run solo, you can peruse this thread.
http://www.guildwarsguru.com/forum/s...php?t=10260621
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New method, I just go HM with a friend of mine, he goes as A/Me and clears the first chamber, then he goes to the chaos planes and I do the Icy wastes, this way I have a safe journey and dont get interupted by those damn graspings, and we split the entrance cost
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